Heroes of Legionwood Devblog # 5: Beta Testing/Release Dates

Greetings once again, adventurers. It’s been a pretty big week so far for Heroes of Legionwood. As of this Monday, Act 1 began pre-release beta testing and – save for some last minute bug fixes and additional polish – is basically done. I’ve also been overhauling the Dark Gaia Studios website to add Heroes of … Continue reading

New Beginnings

The ill fated game.

Wow. It sure has been a long while since I’ve given an update on One Night 4, hasn’t it? According to the information on the title screen, the last demo was released in April 2013 — over one whole year ago. In the meantime I made the move into commercial game development and even released … Continue reading

Modern Publishing [Reblog]

Kindle

So I recently had the pleasure of reading a fantastic article about the current state of the publishing industry on C.M Saunders’ blog, the man whom you guys might remember as the author of the very first book I reviewed on this site. Now, by this point, I can say I’ve had a couple years … Continue reading

Legionwood DLC now available!

Wow, talk about not meeting deadlines, right? Some of you might remember that I annouced a Legionwood expansion pack, way back in late 2010. Although it ultimately ended up being cancelled due to hard drive failure, I managed to recover some of its assets a few months ago and, rather than doing the logical lazy … Continue reading

One Night has been ported to Mac!

Hot on the heels of the Legionwood Mac port that was released last week, One Night has now been ported to Mac OS thanks to the efforts of the Jammed Gears Productions team, finally making it possible to enjoy some good old fashioned survival horror on a MacBook. I don’t know anything about Macs or … Continue reading

Legionwood 2 beta testing has begun!

As of this week, Beta 4.0 of Legionwood 2 is complete and undergoing pre-release testing. Selected beta testers have already been contacted and sent testing builds of the game to play. I’m confident that most of the remaining bugs and balancing issues have been squashed by this point, but having a group of testers run … Continue reading

Rise of the Robot Publishers

Here’s a quick observation that comes to mind: writing as a profession is becoming increasingly automated. My creative writing professor was mentioning in class today how, in ye olde days of yore (before the internet) it was customary for new writers to attend book launches and writing festivals to meet editors and industry professionals just … Continue reading

Legionwood Beta 4.0 Update

Look, it’s a game development update! As of this week, I’ve pretty much wrapped up development of the Beta 4.0 release of Legionwood 2, having completed all of the remaining content in Act II, and now all that remains is a couple of weeks of testing and some final polishing. In the game’s current form, all … Continue reading

Sun Bleached Winter

Sun Bleached Winter They survived the apocalypse…but what happens next? Lionel Morton and his sister, Claire are alone and in danger in a wasteland frozen in nuclear winter. Somehow, they managed to live through the collapse of human civilization, but the real nightmare is just beginning. Taking shelter in an abandoned bunker, they intercept a … Continue reading