ICY [Review]

Another week, another RPG. I just can’t seem to get enough of them at the moment. Anyway, the latest game to grab my attention is ICY, a text based adventure set in a frozen cold Ice Age. My verdict: it’s a nice idea, but the poor writing really makes it hard to get into. Such … Continue reading

Expeditions: Conquistador [Review]

This month I was busy playing Expeditions: Conquistador, a strategy RPG set in the 16th century where you play as (of course) a Spanish conquistador plundering the New World. It’s a truly intriguing RPG with an interesting setting and choices with consequences that actually matter. I loved it and I’d highly recommend any hard core … Continue reading

Dead State [Review]

I have mixed feelings about Kickstarter RPGs. Sometimes, as was the case with Wasteland 2 and Shadowrun Returns, crowd funded development is a great way to get old-school inspired games into a market where they normally wouldn’t do very well. If Kickstarter didn’t exist, I would never have been able to experience such gems. Other … Continue reading

NaGaDeMo Conundrums…

Hot on the heels of the last update, I’ve been working on NaGaDeMo contest entry and I’m having a bit of a dilemma: what exactly do I want to do with this game? If I continued working on the game as it is now, I could have it finished and ready for the submission deadline … Continue reading

Release day for Legionwood 2!

The day everyone a small group of hardcore fans has been waiting for is here: after almost four years of development, the full version of Legionwood 2 has finally been released. As of this very moment, the game is available to purchase from the Dark Gaia Studios website in all of its indie, SNES-style Role … Continue reading

One Night has been ported to Mac!

Hot on the heels of the Legionwood Mac port that was released last week, One Night has now been ported to Mac OS thanks to the efforts of the Jammed Gears Productions team, finally making it possible to enjoy some good old fashioned survival horror on a MacBook. I don’t know anything about Macs or … Continue reading

Legionwood Mac Port released!

Attention Mac owners: I’m pleased to announce that Legionwood has now been ported to Mac OS, thanks to the efforts of Jammed Gears Productions, a Youtube based team whose mission is to make indie games more accessible to non-Windows players. I don’t know much (if anything) about Mac systems, so I’m not sure how this … Continue reading

The Walking Dead: 400 Days [Review]

It occurred to me today that it’s been a long time since I’ve reviewed anything on this blog. Coincidentally, it’s also been ages since I’ve made any significant mention of zombies — and one would expect the blog of any respectable writer of post-apocalyptic fiction to contain a lion’s share of zombie references. ¬†Luckily, Telltale … Continue reading

Legionwood 2 Beta 4.0 now online

It’s been a long time coming, but the latest release of Legionwood 2 is finally online. I fully intended for it to be out a couple of days ago, but due to all the new graphics and sound files I’ve added to this release it ended up having a massive file size and was taking … Continue reading

Legionwood 2 beta testing has begun!

As of this week, Beta 4.0 of Legionwood 2 is complete and undergoing pre-release testing. Selected beta testers have already been contacted and sent testing builds of the game to play. I’m confident that most of the remaining bugs and balancing issues have been squashed by this point, but having a group of testers run … Continue reading