Heroes of Legionwood Devblog #4: Choices and Consequences

Choices and Consequences (or, as some hardcore RPG gamers refer to it, “C&C”) – the ability for a game to change in response to a player’s decisions. It’s something that’s bandied about quite a lot among players of Western RPGs, and something that AAA studios such as Bioware, Obsidian or Bethesda tout as a core … Continue reading