Mythos Update #3: Beta Testing
It’s beta testing time! That’s right folks, Mythos: The Beginning is now basically complete and all that remains before release is to test it. The number of people who volunteered to be beta testers is simply amazing: when I put the call out, I received applications from 33 different people, all asking to be added to the list. Who would have known an RPG based on cheesy old horror movies would (apparently) be so popular?
Unfortunately, I wasn’t prepared for such interest so I had to cut down the pool of beta testers to 10 people. I tend to find that it is much easier to keep track of things with a smaller group of testers (plus, I don’t actually have 33 beta keys to hand out, and it takes a few days to set up more), so I have randomly selected 10 names from the list and have sent out keys to the lucky recipients. If you were on the list and you didn’t get one, please accept my apologies. I totally didn’t expect so many people wanting to test Mythos, but I thank you for your support.
So, with the beta builds sent out and testing underway, the last thing to do is to decide upon a release date. At this point, I’m still a bit hesitant to give Mythos an exact date (and those of you who’ve followed me for a while will know I usually fail at meeting them) but I would love to have the game released by the end of August. I’ve set aside three weeks for beta testing and a couple of additional days to fix any last bugs (depending on how many are reported), but it’s completely feasible at this point that Mythos will be available on my website by mid-September, with Steam and Desura versions to follow a little later.
Ultimately, you should know that Mythos is coming very soon. Like a creature of the night, it is ever so slowly coming for you. It won’t be long now.