Legionwood: Final Edition has been released!

Hi there, Legionwood fans! In celebration of the first Legionwood being featured on the front page of RPG Maker.net, I’m happy to announce that the Final Edition of my fantasy role playing game (RPG) Legionwood is now available for download!

The Final Edition is the definitive version of Legionwood. This updated build of the game completely fixes the last of the remaining bugs in the game, restores a smattering of cut beta content to the game (such as the extra floor of the Pirate’s Cove and the Adventure theme music) and, best of all, features a completely rewritten script, with every line of dialogue in the game addressed for clarity, brevity and spelling and grammar errors. Each of Legionwood‘s characters now has a more distinct personality, and there is more emotion and characterisation in the game than in previous builds. Foreshadowing and references to Legionwood 2 have also been inserted into the game, to create a stronger link between the two titles.

All of this work, including rewriting the dialogue and tightening up the game code took me about a month to complete – it wasn’t a small task, but I’ve wanted to update the original Legionwood for a while, so I placed the sequel on hiatus to get it done. Now that the Final Edition is online and ready to play, I’m inviting all Legionwood fans and new players alike to give it a try and pass the time until the next release of Legionwood 2 with a more polished, better written RPG that I’m sure they’ll enjoy.

With that said, I’ll get back to work on Legionwood 2. Now that the Final Edition of Legionwood is released, I’m happy to move on to the future and make some long-awaited progress on the sequel. Keep an eye out for Beta 3.0 of Legionwood 2 some time in October, and I’ll bring you more news on the game’s development as it happens.

You can get the Final Edition of Legionwood here. If you haven’t played it yet, it’s a 20+ hour long traditional PC role playing game (RPG), in the vein of classics like Final Fantasy and Breath of Fire. It’s set in a huge fantasy world with lots of side-quests and adventures where it’s up to you to save the realm from an ancient threat. Give it a try – you just might like what you see.

3 Responses to “Legionwood: Final Edition has been released!”
  1. As this is the final version, I take it you didn’t find a way to display Summoning stats?

    • dgrixti says:

      You’re correct. Due to an engine limitation, I have no way to display their stats, as the menu will only display information on permanent party members, and summons are only considered party members during the battle in which they are summoned.

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  1. […] isn’t drastically different to the previous builds (at least, not on the same level that my recent updates to the first One Night and Legionwood were) but there’s still a fair amount of new content in […]

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